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Animp - Animated Particles Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
ap_array< T >
ap_colorA class to hold a color
ap_frameA class to keep track of all the objects in a frame
cylinder< T, S >A class to keep track of cylinders which are displayed using OpenGL
drawableA class to keep track of drawable objects which are displayed using OpenGL
fat_slider
gl_boxA class to enable GL drawing in an FLTK window
gl_cylinder< T, S >A class to keep track of cylinders ready for display using OpenGL
gl_sphere< T, S >Template class for storing spheres with distance values
movieA class to keep track of the frames in a movie
sphere< T, S >A template class to model spheres displayed using OpenGL

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