#include <iostream>#include <stdio.h>#include <stdlib.h>#include <string.h>#include <math.h>#include "my_types.h"#include "array.cpp"#include "sphere.h"Go to the source code of this file.
Compounds | |
| class | cylinder |
| A class to keep track of cylinders which are displayed using OpenGL. More... | |
| class | gl_cylinder |
| A class to keep track of cylinders ready for display using OpenGL. More... | |
Typedefs | |
| typedef cylinder< float, float > | cylinder_f |
| Cylinder with float coordinates and radii. | |
| typedef gl_cylinder< float, float > | gl_cylinder_f |
| Gl_cylinder with float types for the related cylinder. | |
| typedef cylinder< short, byte > | cylinder_s |
| Cylinder with short coordinates and byte radii. | |
| typedef gl_cylinder< short, byte > | gl_cylinder_s |
| Gl_cylinder with short and byte types for the related cylinder. | |
Functions | |
| template<class T, class S> ostream & | operator<< (ostream &out, cylinder< T, S > &c) |
| Output operator to print a cylinder for debugging. | |
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Cylinder with float coordinates and radii.
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Gl_cylinder with float types for the related cylinder.
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Cylinder with short coordinates and byte radii.
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Gl_cylinder with short and byte types for the related cylinder.
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Output operator to print a cylinder for debugging.
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1.3.2