#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "my_types.h"
#include "array.cpp"
#include "sphere.h"
Go to the source code of this file.
Compounds | |
class | cylinder |
A class to keep track of cylinders which are displayed using OpenGL. More... | |
class | gl_cylinder |
A class to keep track of cylinders ready for display using OpenGL. More... | |
Typedefs | |
typedef cylinder< float, float > | cylinder_f |
Cylinder with float coordinates and radii. | |
typedef gl_cylinder< float, float > | gl_cylinder_f |
Gl_cylinder with float types for the related cylinder. | |
typedef cylinder< short, byte > | cylinder_s |
Cylinder with short coordinates and byte radii. | |
typedef gl_cylinder< short, byte > | gl_cylinder_s |
Gl_cylinder with short and byte types for the related cylinder. | |
Functions | |
template<class T, class S> ostream & | operator<< (ostream &out, cylinder< T, S > &c) |
Output operator to print a cylinder for debugging. |
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Cylinder with float coordinates and radii.
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Gl_cylinder with float types for the related cylinder.
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Cylinder with short coordinates and byte radii.
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Gl_cylinder with short and byte types for the related cylinder.
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Output operator to print a cylinder for debugging.
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